ThingCarry Method |  |
Hartismere School[This is preliminary documentation and is subject to change.]
Note: This API is now obsolete.
The Thing's in-game state is set to Carried.
Namespace: EJW.TextBasedAdventureAssembly: EJW.TextBasedAdventure (in EJW.TextBasedAdventure.dll) Version: 2.0.5850.21153
Syntax[ObsoleteAttribute]
public Thing Carry()
<ObsoleteAttribute>
Public Function Carry As Thing
public:
[ObsoleteAttribute]
Thing^ Carry()
[<ObsoleteAttribute>]
member Carry : unit -> Thing
Return Value
Type:
ThingThe Thing
RemarksThe Thing is carried regardless of whether it can be carried or not.
See Also