ThingBucket Property |  |
Hartismere School[This is preliminary documentation and is subject to change.]
A Bucket object for the Thing.
Namespace: EJW.TextBasedAdventureAssembly: EJW.TextBasedAdventure (in EJW.TextBasedAdventure.dll) Version: 2.0.5850.21153
Syntaxpublic Bucket Bucket { get; set; }
Public Property Bucket As Bucket
Get
Set
public:
property Bucket^ Bucket {
Bucket^ get ();
void set (Bucket^ value);
}
member Bucket : Bucket with get, set
Property Value
Type:
Bucket
ExamplesTo set a a torch on or off
Game g = new Game("Demo");
g.Things.Add("Torch");
g.Things["Torch"].Bucket["is_on"] = false;
See Also